

That storyline will conclude a few months later with an update that introduces additional playable space to the map, adds meta-events and boss encounters, and lays the groundwork for future to-be-announced adventures. With familiar allies like Detective Rama and his hat at your side, you’ll travel to a new location in Cantha and come face-to-face with a deadly foe that resides deep within the Jade Sea. The next chapter of Guild Wars 2: End of Dragons arrives on February 28. Once that expansion’s story is complete, the next expansion will be just around the corner. In the following quarterly updates, we’ll add another open-world map, additional story chapters, challenge modes for the Strike Missions, a new fractal dungeon and challenge mode, new rewards, and additions to the new systems introduced in that expansion. The first release in an expansion cycle is the launch point for a new story arc, bringing with it two new open-world maps, two Strike Missions, new gameplay and combat features, new Masteries, and new rewards. Rather than launching an expansion every two to four years with a season of Living World in between, we’ll be releasing smaller expansions more frequently at a slightly reduced price and adding additional content for those expansions through quarterly updates, meaning that the next big release is only ever a few months away.

Our future expansions for Guild Wars 2 will be the backbone of this new approach. In the next phase of Guild Wars 2‘s development, we’re taking a more balanced approach that will allow us to provide more support for popular game modes, make frequent quality-of-life improvements to core gameplay systems like professions, deliver new features, and expand the world of Tyria with satisfying, immersive story updates. It also meant that many areas of the game went undersupported. This made it difficult to simultaneously develop expansions while supporting the game with regular content updates. Historically, with few exceptions, Living World seasons have required the focus of nearly the entire Guild Wars 2 development team to deliver them at the size, quality, and cadence that our players expect.

The first step toward accomplishing these goals was to rebalance how we allocate our development resources across the project. There are so many systems in Guild Wars 2 that have good bones, and they can be even better with just a bit of love. Having the development bandwidth needed to iterate on core systems is especially important to us, and it’s something we’ve been making headway on over the last year with our quality-of-life improvement initiative. Our goals for the next phase of Guild Wars 2 are simple-we want to deliver content updates in a more timely and consistent manner, and we want to provide better support for the wide variety of systems and game modes that make up the Guild Wars 2 experience. We evaluated what has and hasn’t worked over the years and used those insights to redefine how we develop and release content for our players. The conclusion of the Elder Dragon saga, a story told over the course of a decade, was an opportunity for our team to reflect on our past before moving forward. This approach was first adopted at ArenaNet over 20 years ago and is at the core of the continued success of the Guild Wars® franchise. Since 2021, we’ve put a renewed emphasis on developing Guild Wars 2 with a player-centric approach, where step one in our development process is to seek out and understand the problems and frustrations that MMO players face. This blog is absolutely jam-packed with information, so let’s dig in. Today, we’ll be talking about some big changes we’re making to how we develop and deliver new content and features, including our approach to expansions, and we’ll share our next development roadmap. We closed the December Studio Update with a promise that we’d be back in early 2023 to talk about our long-term plans for Guild Wars 2. Those were some exciting presents to unwrap! Again, a heartfelt thank you to our fantastic community for helping make last year the success that it was.
Guild wars 2 gameplay Pc#
In the time between that studio update and New Year’s Day, Guild Wars 2 and the ArenaNet team earned several end-of-year awards from top gaming press, including PC Gamer‘s Best Ongoing Game, MMORPG‘s Player’s Choice MMORPG of the Year, and MassivelyOP‘s Best MMO Studio (two years in a row!), Best MMO Expansion, and Best MMO Business Model. Before our holiday break, we wrapped up 2022 by reflecting on what a fantastic year it was for Guild Wars 2.
